Destiny 2 to Marvel Rivals sensitivity converter
Enter your Destiny 2 sensitivity and DPI to get the Marvel Rivals sens that turns the exact same distance. To convert by hand, divide your Destiny 2 sens by 2.6515 (or multiply by 0.3771).
Formula
Destiny 2 to Marvel Rivals formula
Marvel Rivals sens = Destiny 2 sens × 0.377143Destiny 2 turns 0.0066° per mouse count at sensitivity 1; Marvel Rivals turns 0.0175°. The ratio of the two, 0.0066 ÷ 0.0175, is the multiplier. It holds at any DPI as long as you use the same DPI in both games.
Destiny 2: Destiny 2 only accepts whole numbers in the menu.
Marvel Rivals: Third-person heroes can feel different even at an identical 360° distance.
Chart
Destiny 2 to Marvel Rivals sens chart
At 800 DPI in both games.
| Destiny 2 sens | Marvel Rivals sens | cm / 360° | eDPI (Destiny 2) |
|---|---|---|---|
| 4 | 1.51 | 43.3 | 3200 |
| 5 | 1.89 | 34.6 | 4000 |
| 6 | 2.26 | 28.9 | 4800 |
| 7 | 2.64 | 24.7 | 5600 |
| 8 | 3.02 | 21.6 | 6400 |
| 9 | 3.39 | 19.2 | 7200 |
| 10 | 3.77 | 17.3 | 8000 |
| 12 | 4.53 | 14.4 | 9600 |
Converting from
Sensitivity in Destiny 2
Destiny 2 shares the 0.0066° yaw of Overwatch 2 and Call of Duty, so a value from either game carries over unchanged once rounded. ADS speed is scaled by a separate ADS sensitivity modifier, and the FOV slider does not change hipfire turn speed.
- Where to set it
- Settings → Controls → Mouse → Look Sensitivity
- Common range
- 5–10 at 800 DPI (17–35 cm/360°)
Converting to
Sensitivity in Marvel Rivals
Marvel Rivals is a third-person hero shooter on Unreal Engine 5. Its 0.0175° yaw sits between Valorant’s and Overwatch 2’s, and sensitivity can be set globally or per hero, so check that the hero you play has not overridden the global value.
- Where to set it
- Settings → Keyboard → Mouse Sensitivity (set per hero if you change it there)
- Common range
- 1.5–3 at 800 DPI (22–44 cm/360°)
Ranges compared
Where Destiny 2 players land in Marvel Rivals
Competitive Destiny 2 players mostly use 5–10 at 800 DPI, which converts to Marvel Rivals 1.89–3.77. Marvel Rivals players typically sit at 1.5–3, so a typical Destiny 2 sens lands inside the usual Marvel Rivals range once converted.
FAQ
Destiny 2 to Marvel Rivals sens questions
How do I convert Destiny 2 sens to Marvel Rivals?
To keep the same feel, divide your Destiny 2 sens by 2.6515 (or multiply by 0.3771). At the same DPI, Destiny 2 7 equals Marvel Rivals 2.64. If you play Marvel Rivals at a different DPI, enter both DPIs in the converter above and it compensates.
What is Destiny 2 7 in Marvel Rivals?
Destiny 2 7 at 800 DPI is Marvel Rivals 2.64 at 800 DPI (exactly 2.64). Both need 24.7 cm of mouse movement for a full 360° turn.
Is Destiny 2 sensitivity the same as Marvel Rivals?
No. Destiny 2 turns 0.0066° per mouse count at sensitivity 1 and Marvel Rivals turns 0.0175°, so the same number in Marvel Rivals is 2.65× faster. That is why you need to convert.
Where do I change sensitivity in Marvel Rivals?
Settings → Keyboard → Mouse Sensitivity (set per hero if you change it there). Third-person heroes can feel different even at an identical 360° distance.
Why does Marvel Rivals feel different at the converted sens?
The converted value matches your 360° distance exactly, but Destiny 2 and Marvel Rivals use different fields of view and camera setups, so targets can appear to move at a different speed on screen. Make sure mouse acceleration is off in both games and in Windows, then give it a few sessions before tweaking.
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